Tag : XNA

First Windows Phone 7 Series partner apps unveiled

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As usual, Engadget has posted information about a Microsoft event, before it has happened, thanks to early access to press releases. There is a huge list of dev partners that Microsoft has gathered for Windows Phone 7 Series to boot with. It includes big names like EA Mobile, Foursquare, Seesmic and the likes. Based on XNA and Siverlight, these early apps and games look pretty good. Check out the screenshots and complete partner list after the jump.

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Microsoft officially confirms Windows Phone 7 Series development to be on .NET, Silverlight and XNA

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Windows Phone 7 SeriesAs if a few leaked internal documents were not enough to convince most mobile developers out there, Charlie Kindel, the Microsoftee in whose hands lies the future of application development for Windows Phones, has confirmed that development for Windows Phone 7 Series will be done using .NET, Silverlight and XNA. This is good news from Microsoft because as I said a few days ago, they have an uphill battle against the App Store.

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Multi-touch drawing App for the Zune HD

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Zune HD Apps

Just because the Zune HD Marketplace isn’t open like the App Store doesn’t mean that developers can’t make apps for it and we can’t use them. A developer has created a multi-touch drawing app for the Zune HD using XNA 3.1 Zune extensions. The app is really basic and doesn’t even have different colors to chose. But the developer has already said that the app is intended for developers and encourages improvements to the code.

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New Platformer Game for Zune HD

<Category: Microsoft> 6 Comments

microsoft-zune-hdDevelopers are already working hard at the new Zune HD with XNA Studio 3.1, with an app ported to it from the iPhone in 12 hours. Here’s another game which is included in XNA Game Studio 3.1 and can be built to run on your Zune HD. You will need Visual Studio 2008 or the free Visual Studio C# Express along with XNA Studio 3.1 to get this game to run on a Zune HD.

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