You squash bugs in the Foldsplat game by closing the iPhone Duo, so the hinge is the only control. Bugs gather on the open screen while you wait, and the outer display shows an x-ray of what you squashed once the phone is shut.
Foldsplat is free on the App Store with optional coin packs, and it has no ads or tracking. It sits alongside other hinge-controlled games such as Foldfish, where the hinge becomes a fishing rod, and Chirpfold, a Flappy Bird game you play by folding the iPhone Duo.
The Foldsplat game runs on the hinge
You start with the phone open and lure bugs onto the screen with bait such as honey, cake or a smelly sock. Each bait suits a bug, so honey draws ants, cake draws flies and the sock draws mosquitoes. When enough bugs have gathered, you close the phone to squash them. There are no joysticks or buttons, and the hinge is the controller. A row at the bottom of the open screen shows the baits you own and how many of each you have left.
After you close the phone, the outer display shows an x-ray of the squashed bugs along with your points, and a prompt under the results tells you to open the phone again. Real sound effects still play when the phone is on silent.
A boot or anvil costs a life
The bugs are ants, roaches, beetles, spiders, flies and mosquitoes. A boot and an anvil hide among them, and squashing one of those shatters the glass and costs you a life. A row of hearts at the top of the screen shows how many lives you have left, next to your coin total.
Squashing several bugs at once builds a combo multiplier, such as ×5. Each level sets a goal, such as squashing three roaches, and finishing it pays out coins. You spend the coins in a gadget shop, and the game has three difficulty levels.
On a regular iPhone you swat the bugs by touch instead of closing the phone. A finger hits one bug, and a palm can clear a whole area.
Free with optional coin packs
Foldsplat is free, with in-app purchases for coin packs between $0.99 and $3.99 and a $3.99 Foldsplat Gold upgrade. Foldsplat comes from Czech indie developer Jan Poncik. It works offline, so you can play on a plane, and it takes 31 MB on iOS 18 or later.
The 1.0.1 update made the golden bugs fly and buzz, added real physics for colliding insects, brought new challenges to higher levels and moved the difficulty setting into the shop.