You can jailbreak iOS 14.4 using checkra1n as long as you have a compatible iPhone or iPad model. If you have an iPhone later than iPhone 7, or iPad later than iPad Pro 1st generation, you would be out of…
Apple has paid $163 million to The Mechanical Licensing Collective (MLC) as part of a larger payout from various streaming platforms. The MLC is a nonprofit organization designated by the U.S. Copyright Office pursuant to the Music Modernization Act of…
Apple has released the second public beta of iOS 14.5, iPadOS 14.5, and watchOS 7.4. The update is seeded just a day after the release of the second developer beta of iOS 14.5, iPadOS 14.5, and watchOS 7.4 for testing….
The biggest and most expensive 6.7-inch iPhone 12 Pro Max model is the most popular 5G smartphone in 49 states in the U.S. Based on usage by Okla and sales numbers by M Science, it is reported that iPhone 12…
Apple released iOS 14.5 beta 2 and iPadOS 14.5 beta 2 earlier and it is jam-packed with new features. Along with the useful new features that we are already aware of, and have covered before, this update has 200 new…
Apple has released the iOS 14.5 beta 2 and iPadOS 14.5 beta 2 to developers for testing. The latest iPhone and iPad betas are seeded a few weeks after the release of the first beta updates which included new features…
Microsoft has finally released its Office app for iPad. The unified Office app brings all Microsoft productivity apps like Word, PowerPoint and Excel into one app, and also provides quick access to features such as file transfer, PDF signing and…
Microsoft has started testing xCloud game streaming in the browser. This service will soon be available for various desktop browsers as well as iPhone and iPad. The company has been unable to release its xCloud service on the App Store…
Apple recently launched a new resource for users in the United States to help easily disable Activation Lock on their device. There is now a dedicated webpage of Apple’s website that can be used to manage Activation Lock requests. For…
Last year we saw new heights reached in consumer spending in mobile apps both games and non-game apps. New research shows that around the world consumer spending in the top 100 non-game in-app purchases grew 34% year-over-year from $9.7 billion…